AI Insights · Timothy · October 2024
Top 5 Sandbox-like Games on Android in Slovenia: Q3 2024 Performance
Explore the performance of the leading sandbox-like games on Android in Slovenia during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the sandbox-like games segment on Android in Slovenia showcased varied performances. Data from Sensor Tower provides insights into the weekly trends of downloads, revenue, and active users for the top five games in this category.
Roblox by Roblox Corporation stood out with significant revenue and user engagement. The game maintained a steady weekly revenue, peaking at approximately $4.4K in mid-August before gradually declining to about $3.7K by the end of September. Weekly downloads displayed an upward trajectory, reaching over 1.1K in late August. However, a decline in weekly active users was observed, decreasing from around 84.7K in late July to approximately 69.3K by the end of the quarter.
Craft World - Building Craft from Craft World Studio did not generate revenue but maintained a consistent download pattern. The game experienced a slight fluctuation in weekly downloads, starting at 863 and dipping to 238 by the end of September. Active user numbers showed a modest increase, peaking at 3.1K in early September before falling to approximately 2.5K by the end of the quarter.
Pixel Craft Legends by funtab999, despite not generating revenue, maintained a stable presence in terms of downloads and active users. Weekly downloads hovered around 500-600, with a peak of 659 in early September. Active users saw a steady rise, reaching around 1.9K by late September.
Town Building Life Simulator from XGame Global also did not generate revenue but saw a varied download trend, peaking at 871 in late August. Active users increased significantly in August, reaching a peak of 1.8K before declining to 1.1K by the end of the quarter.
Lastly, Pixel Craft City by paygame showed a similar pattern with no revenue generation. Downloads peaked at 675 in late August, but faced a sharp decline to just 29 by the end of September. Active users peaked at 1.9K in late August before decreasing to 1.2K by the end of the quarter.
For a deeper dive into the performance of these games and more, visit Sensor Tower for comprehensive insights.